Barco has launched something called Canvas, a VR-based system that allows companies to conceptualize projects. The Canvas is applicable in all markets where 3D images are coupled with business objectives, with a focus on AEC (architecture, engineering and construction).
Many VR users want to enhance their 3D visualization capabilities and shake off the disadvantages of head mounted displays (HMDs) that isolate users and actively hinder collaboration. However, it takes careful consideration of use cases, workflow, budget and space to get to this next level. Because the use cases are often not yet to the point where they work in virtual reality 100% of the time, obtaining approval for these projects can be difficult.
The Canvas system consists of three projection surfaces, set up at an angle of 135 degrees, and opens a new era for virtual reality in enterprises. It enables an increasing number of users to experience group VR that fosters collaboration between teams and allows customers to preview and assess buildings or designs before they are built.
In meetings and collaboration sessions, the Barco Canvas acts as a large display surface: think Gary Kayye’s concept of the digital canvas but in VR. Using Barco’s ClickShare technology, users have the freedom to share their content on the screen and have interactive discussions. When the users put on the 3D glasses, the Canvas becomes an immersive display that enables insight into 3D data. In this way, the Canvas creates an overwhelming experience for sales and marketing purposes. It adds to project meetings where 3D modeling adds a vital dimension to efficiently monitor progress or reduce mistakes during execution, etc.