Virtual Reality: Opportunities for the Classroom, Part 2

I don’t like writing about the same thing two columns in a row. However, since my last column on virtual reality in the classroom I have heard from several readers with thoughts and questions. While a few of them were along the lines of “this is just like 3D, a passing fad,” but more of […]

Virtual Reality: Opportunities for the Classroom, Part 2

Convergent TechWeek 10/30

Virtual Anatomy 101 Robert Hasel had an idea about how to change the teaching of human anatomy for medical, dental, and health science students which, instead of cutting into a real human corpse, involved wanting his students to get immersed via virtual and augmented reality. Hasel is associate dean for simulation, immersion, and digital learning […]

Convergent TechWeek 10/30

An Immersive Virtual Field Trip Made of “Cardboard”

On May 28th, at its annual I/O developer conference in San Francisco, Google announced that it would bring virtual reality into the classroom with their own VR platform device, which itself was introduced at their 2014 I/O conference. Oculus Rift it’s not, however those who have used it likely agree that it has a huge role […]

An Immersive Virtual Field Trip Made of “Cardboard”

A Super Collider of an Immersive AV Experience

For those of you music fans who may know of the following album cover art… …you may not know that it’s an image modified from an existing photograph of the inner barrel of a particle physics detector, an experiment built on the Large Hadron Collider, the world’s largest and most powerful particle collider at the European […]

A Super Collider of an Immersive AV Experience

The Reality of Virtual Reality

Microsoft recently unveiled a series of commercials surrounding the long anticipated and much rumored HoloLens VR 3-D headset at both IES 2015 and during Super Bowl commercials in addition to press tours and the other typical Microsoft product showcases. This is on the heels of others such as Facebook’s recent purchase of the Oculus Rift […]

The Reality of Virtual Reality

Back to the Future 2015

Robert Zemeckis’ Back to the Future is one of the most iconic trilogies ever made.  It is to comedy what Lord of the Rings is to fantasy, The Godfather is to drama, Star Wars is to SciFi and what the 50 Shades movies are sure to be to women everywhere.  And just as Star Wars spawned a complete Wookieepedia, Back to the […]

Back to the Future 2015

HoloLens: AV’s Killer App

If you haven’t heard of HoloLens you need to see this Microsoft announcement. HoloLens is more than Google Glass in that it presents 3D images overlaid onto your view, but not the total immersion of the Oculus Rift which completely replaces your view with CGI. While both Glass and Rift have been in the public eye under development for […]

HoloLens: AV’s Killer App

Five Tech Trends You Should Know About for 2015 But Don’t

Happy New Year! Technology gets off to a quick start at the CES show every year, and there is always plenty of marketing hype around “must have” personal technology toys. But the show can also be a bellwether for enterprise software, collaboration, and media tech that will impact the AV industry in the coming year. […]

Five Tech Trends You Should Know About for 2015 But Don’t

Samsung, Oculus and the Other “Rift”

Oculus (the Facebook-owned virtual reality company) has teamed up with Samsung to create the Gear VR Innovator Edition, a development kit for mobile virtual reality. Leveraging only the Samsung GALAXY Note 4 (Samsung will have to do additional engineering work to make the new Innovator Edition work with other phones), the Gear VR Innovator Edition […]

Samsung, Oculus and the Other “Rift”

Virtually Limitless

Very recently, virtual reality has finally grown out of the ridiculous spectacle of the early ’90s into a legitimate display peripheral. Much of the credit for bringing VR back from the brink and into the mainstream consciousness goes to the Oculus Rift, started by a 22-year-old with the world’s largest head-mounted display collection, Palmer Luckey. […]

Virtually Limitless