Virtual Reality: Opportunities for the Classroom, Part 2

I don’t like writing about the same thing two columns in a row. However, since my last column on virtual reality in the classroom I have heard from several readers with thoughts and questions. While a few of them were along the lines of “this is just like 3D, a passing fad,” but more of […]

Virtual Reality: Opportunities for the Classroom, Part 2

Samsung, Oculus and the Other “Rift”

Oculus (the Facebook-owned virtual reality company) has teamed up with Samsung to create the Gear VR Innovator Edition, a development kit for mobile virtual reality. Leveraging only the Samsung GALAXY Note 4 (Samsung will have to do additional engineering work to make the new Innovator Edition work with other phones), the Gear VR Innovator Edition […]

Samsung, Oculus and the Other “Rift”

Virtually Limitless

Very recently, virtual reality has finally grown out of the ridiculous spectacle of the early ’90s into a legitimate display peripheral. Much of the credit for bringing VR back from the brink and into the mainstream consciousness goes to the Oculus Rift, started by a 22-year-old with the world’s largest head-mounted display collection, Palmer Luckey. […]

Virtually Limitless