Sony Spatial Reality Display Now Supports Twinmotion
Sony Electronics has announced that its Spatial Reality Display now supports Twinmotion, a real-time 3D visualization software powered by Unreal Engine. The integration is part of Sony’s XYN (/zin/) brand, which includes solutions that combine hardware and software for creating spatial content using 3D visuals in a glasses-free format.
Twinmotion allows users — from architects and designers to filmmakers and content creators — to generate immersive media from 3D data. Its interface and feature set are designed to accommodate both newcomers and experienced professionals. With Twinmotion, users can build detailed scenes, apply realistic lighting and visual effects and output high-quality stills, panoramas, 360-degree VR videos and interactive presentations.
A key feature of Twinmotion is its compatibility with Unreal Engine. Projects started in Twinmotion can be imported into Unreal Engine for further development using Epic Games’ Datasmith technology, which maintains accuracy in asset transfer and scene fidelity between platforms.
The combination of Twinmotion’s real-time rendering and the Spatial Reality Display’s 3D visualization capabilities provides users with a way to present content in a lifelike, immersive format without the need for headsets. Applications may include architectural walkthroughs, product design and visual storytelling.