Volume 3, Issue 12 — December 12, 2017
|Infrasound: The Noise You Feel|
By Tony Sprando
Commercial AV Designer
Imagine that you have just moved into a new home and you continue to hear a disturbing, pulsating, low frequency rumbling noise. You think it is coming from outside. It is drowned out during the day time. But at night, when the neighborhood is quiet, you can hear it. Actually, it is noise that you can feel. What would you do?
Infrasound – A Case Study
Regretfully, this scenario is based on one of our clients and the sound has a name, Infrasound. The simplest definition of Infrasound, sometimes referred to as low-frequency sound, is sound that is lower in frequency than 20 Hz or cycles per second, the “normal” limit of human hearing. Hearing becomes gradually less sensitive as frequency decreases, so for humans to perceive infrasound, the sound pressure must be sufficiently high. The ear is the primary organ for sensing infrasound, but at higher intensities it is possible to feel infrasound vibrations in various parts of the body. Check out this figure for a reference of “Frequency of Sound” sources.
Research Conducted by AV Bend on Infrasound
Low frequency noise, the frequency range from about 10Hz to 200Hz, has been recognized as a special environmental noise problem, particularly to sensitive people in their homes. Whereas noise sources causing annoyance in the home may be unknown, in offices they are often fans or pumps in the building services. It was shown that exposure to low-frequency sound may alter the inner ear. This results in an increase of sensitivity to low-frequency sounds, and as a result, previously imperceptible sounds become audible to the exposed person. Low-frequency noise (LFN) may have serious health effects like vertigo, disturbed sleep, stress, hypertension, and heart rhythm disorders.
There has been an increase in complaints from those who have had longer exposure time to the noise of public infrastructure. It was found that the prevalence of LFN-complaints increases with age. This supports the conclusion that long-lasting exposure to low-frequency noise, inaudible for years to the exposed persons, may in the long-term result in alteration of the cochlea (the spiral cavity of the inner ear containing the organ of Corti, which produces nerve impulses in response to sound vibrations).
So once the LFN suddenly becomes audible to people, they start trying to find the source of the noise. But recent or nearby changes in environment are the main and only cause. Ground-borne vibrations have a propagation length of tens of kilometers. So, looking for one unique structure as the source of nuisance may often be impossible and illogical. This explains why engineering attempts to localize “the” noise source is often fruitless
One of the things that our partner, an acoustician, said was that it’s important to identify where the sound is coming from. He also then said that there are products that can be used to help with the sound. His initial thought was that it was sound coming from within the home (like A/C unit, fridge, water heater).
How to Stop the Noise
Unfortunately, the bass of LFN is the hardest frequency to dampen. With a wide wavelength, they travel further and induce vibrations in large objects. So, if there is the possibility of locating the source in the house (maybe try to shut off all power, using the circuit breaker main switch. Then check to see if the noise is still there), then it will be easier to dampen the sound. If the source is external or unknown, then the level of difficulty is greater. Low frequencies can originate from miles away.
Proposed Possible Treatments include:
- Window treatment kits
- Door seal kits
- Green glue with a second layer of sheet rock Quietrock
- Mass-loaded vinyl (MLV)
- Bass Buster
- Diffusor panel
The Bottom Line
Regretfully, infrasound is a very real problem but without a definitive solution. After reaching out to acoustical engineers and instructors, we learned that this type of noise affects 2.5 percent of the population. They are prevented from living a peaceful life depending on how close they live to the source of the noise. Most people will sell their house or quit their job for relief. And while there is no means to eliminate the “hum” of infrasound, home owners can take steps to minimize the sounds.Leave a Comment
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|Using Digital Signage to Encourage Appropriate Workplace Behavior|
By Phyllis Zimbler Miller
Content Marketing Strategist, Enplug.com
The song “You’ve Got to Be Carefully Taught” from the 1949 Rodgers and Hammerstein musical SOUTH PACIFIC describes how people are taught to discriminate against those who are different. The flip side is equally true – people need to be taught what is discrimination as well as how not to discriminate.
And that’s where the power of digital signage to display relevant content on a programmable rotation schedule can be very important in today’s climate of continuing sexual harassment along with racial and religious discrimination.
Let’s face it. How many of us when we are first employed at a company sign statements acknowledging we understand that sexual harassment and other forms of discrimination are against company policy? Even if we remember signing that policy, do we truly understand what constitutes both sexual-harassment and non-sexual-harassment discrimination?
Here’s just one example of non-sexual harassment from a list compiled by TheBalance.com: “Making remarks about an individual’s skin color or other ethnic traits.” While this example might not immediately come to mind, the information that this does indeed constitute harassment is important to convey.
Some of you reading this article will be shaking your heads and saying to yourself, “We don’t just have our new employees sign a policy statement. We have discrimination training once a year for all employees.”
Assuming that everyone in your company (including the CO) attends the training, pays attention instead of checking texts and emails and understands the subtleties sometimes existing between appropriate or non-appropriate behavior and language – again, how many of us remember everything from one training day to the next one 12 months later?
Now let’s consider how effective use of internal communications digital signage can help create a non-hostile workplace by clarifying appropriate behavior and language:
To begin with, programming digital signage discrimination information on a regular basis can keep these important topics top of mind. When information is provided on a regular basis, this information may tend to better “stick” with us.
Yet the true power of digital signage is its ability to utilize storytelling, one of the most influential mechanisms for human memory retention and for showing by example.
Years ago in New York City a Spanish-language public health campaign for condom use ran in subway trains. Instead of posters announcing the importance of condom use to prevent sexually transmitted diseases, a comic strip approach was used. The actions and consequences of the comic strip characters told the “story” in a very impactful ongoing campaign.
Today we have digital signage software with numerous options including video for conveying important information. Imagine utilizing this power of storytelling to provide specific examples of sexual harassment and other discrimination behavior and language (only PG-rated of course). In this way, confusion over what does and does not constitute harassment is not left to interpretation but has been clearly stated.
In fact, why not sponsor company-wide contests (with awards) for the best ideas for digital signage content on these topics? Even the mention of the upcoming contests serves to remind employees that your company takes these issues seriously.
While there are many valuable uses of digital signage, utilizing it for reinforcing company policies can be very beneficial, especially if keeping this information top of mind spares a company from negative publicity and harassment lawsuits.
A WWII print poster stated “Loose Lips Sink Ships.” Consider what great slogans and examples you can create for your digital signage harassment information campaign.
Phyllis Zimbler Miller is the content marketing strategist at digital signage software company Enplug.com in Los Angeles. She has an MBA from The Wharton School and is particularly interested in UX.Leave a Comment
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|Virtual Reality Continues to Offer New Opportunities|
By Scott Tiner
In an October 28th, 2017 article in the New York Times, “Virtual Reality Gets Naughty,” Alyson Krueger writes about the pornography industry’s deep dive into virtual reality. Despite what you may feel about the ethical issues with the pornography industry, the article is a fascinating read. In particular, it is interesting because of how far the industry is driving the technology and how what they do will affect many other industries.
I am not very interested in considering most of the article, as it relates to pornography. However, towards the end of the article the author began to touch on some very possible applications for the technology that would provide new opportunities for education.
Colleges across the country are dealing with the new implications of Title IX and how it applies to discrimination and harassment based on gender. A significant struggle is how to educate students about these issues in way that has meaning to them and is effective. Virtual reality may be the solution for this. In the column the author writes, “What if we had young people watch videos where they practice consent or practice identifying at-risk behaviors?” I think that this is a brilliant idea. Putting young people in a “live” situation, while they are completely sober, allows them to view the scenario from a different perspective. They are not pressured by peers or by alcohol. They can get the practice necessary to be comfortable asking for consent, giving consent or refusing consent. As important, young people can practice what to do in situations where consent is not given, but pressure if placed on them to give it. In this case they can be empowered to state their choice and leave the situation. Hopefully, those who would continue to pressure for consent, can also see the clear effect that has on the other person.
The article also discusses other opportunities for virtual reality, augmented reality and even robots involved with augmented reality. The author gives an example of people who return from war zones with PTSD. Being able to place the victims in the location(s) that the trauma occurred may allow them to confront these memories. Perhaps, it can even be used to help others understand the trauma that soldiers have suffered and from that be helpful in their healing.
Why does VR have a better chance at helping with these issues than the standard types of training and counseling? Because it creates an experience for the user. Watching PowerPoint slides along with 40 to 50 other people does not put someone in the moment. This is particularly true of high school age students, who may be too immature to appreciate what they are being taught. Even watching friends act out scenes (which is a common training method for sexual harassment and consent) does not put people in the exact situation. It does not give them the same experience. It is very easy to sit in an audience while the scene is going on and check your Facebook page, or in the case of younger students, laugh at what is going on. Being a virtual bystander in a room while this is occuring provides an entirely different experience. They hear the words, they see the behavior and they have the opportunity to react to it and step in. Their friends are not sitting next to them, so they don’t have to worry about what they are thinking.
As an integrator, designer or video producer, we all have great opportunities here to engage in very interesting and exciting new opportunities. In addition to being able to make a profit in a new market, you also have the opportunity to be involved in doing some real good for people. The opportunities I have written about are only a small part of what educational institutions around the country will be doing with these technologies over the next several years. By developing an expertise in your organization in developing videos, designing equipment and more importantly, helping to design the experience, you can set yourself up for a profitable and exciting market niche.Leave a Comment
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|Back to College — Team Engagement Lessons for the Corporate Enterprise|
By Christopher Jaynes
CTO and Founder, Mersive
Productivity and engagement, collaboration, team cohesion – these are all topics that are important to a company’s success. These topics have come into focus as corporate enterprises look to adapt their culture to the ever-increasing millennial demographic. I’ve met with several Fortune 100 companies who understand that rigid company hierarchy, top-down management, and traditional meeting-driven culture just won’t attract and retain top talent anymore. These companies are looking for new ways to engage their employees, unleash their productive potential and keep them excited about company goals. This is what is partly behind things like the 20 percent ‘choose-your-own-adventure’ engineering time at Google, on-site coffee bars, access to personal quiet spaces and company mandated yoga. But these things can only ever be auxiliary to the main company culture. I would argue that productivity and culture are defined by where most employees spend time together – in meetings. Companies are now looking closely at how meetings can be improved to drive productivity. Some organizations have realized that if you can improve happiness, engagement and collaboration in your company’s meetings, then they can change their companies for the better – at the heart of the organization itself.
It occurred to me recently that corporate enterprises can draw lessons from organizations that have already been focused on engagement and retention for the past 50+ years – higher education. I have spent a lot of time with our higher education partners and much of that time has been focused on talking about student engagement. This should come as no surprise, but when I was a professor, one of the main success metrics (outside of effective knowledge transfer) was how well you could engage your students and subsequently improve retention rates. Engagement is a fundamental metric for other things – how effectively a student learns or how focused they become on the learning task, for example. In the higher education space, student engagement is such a focus that full-time staff teaching and learning specialists will coach faculty on how to engage students.
Here are three lessons learned from higher education that can be applied to corporate culture:
1. Derive solutions, don’t present them. Think back to your favorite classes in college. Likely those classes were structured as a dialog and not a lecture. The best educators take students through a process of discovery that leads them to a new concept rather than presenting only the concept itself. When I used to teach a course on AI, I helped students learn through the incremental discoveries that led to neural networks versus simply presenting them as an algorithm, which made students more excited and engaged. Deriving the back-propagation algorithm live with students versus presenting it outright was far more effective. Next time you’re presenting in a meeting, try taking your colleagues through your derivation and see if it increases engagement. You’ll find that this creates a collaborative dialog where new ideas, that you may have missed, are uncovered as you walk through your own process.
2. Flip your meetings. Flipped learning is an approach to the classroom that has received a lot of attention in higher-education and I think that it deserves attention in corporate enterprise as well. The idea is that the professor/presenter should primarily view themselves as a moderator or guide, rather than the owner of the meeting. As the video cable and other technologies that reinforced the front-and-center presentation style meetings go away, organizations can now explore how to enable meetings where participants are contributing their thoughts and ideas openly in a collaborative manner. Not all meetings are amenable to this, but next time you’re going to present a pricing strategy, new product launch plan, or marketing program – ask yourself, “what if the meeting attendees helped drive the dialog, proposed directions, and even presented their own content as part of the dialog?” You’ll likely find that flipping certain meetings will drive more ownership over projects, spur new collaborative ideas, and will increase the level of engagement from stakeholders. Flipped learning and its cousin, ‘Active Learning’, were shown to improve concept acquisition and engagement by a national academy of science study – so it’s probably worth looking at how to borrow those concepts for your own meetings.
3. Show, don’t tell. This is similar to the first lesson, but instead focuses on the importance of supporting concepts with visual material. I often would ask my students ‘Why don’t you show me what you mean?’ and then hand them the chalk. These moments are highly engaging, as other students would ‘lean in’ to see how their colleague would approach a particular problem or visualize a model. You could argue that many companies have already realized this and that the visual support of ideas is the reason for PowerPoint’s dominance of the meeting space since the early 90’s. However, this goes way beyond simply dropping clip art into a series of PowerPoint slides. Professionals are leveraging their own devices, and the content on them, more than ever before in modern meetings. The average mobile device brought to a meeting contains about 27 apps – 9 of which are typically used daily. These apps are commonly used at work and are now part of the cognitive landscape – so why not leverage them in meetings? I’ve found that if I encourage users to demonstrate ideas with content from all those apps during a meeting, the meeting is more productive and participants, using the apps they love, can feel more connected and engaged throughout. So the next time you sense you’re losing your meeting to corporate doldrums, ask someone to open an app and share it to the room display – you may find it’s as powerful as those ‘pass the chalk’ moments you had back in college.Leave a Comment
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|The Case for Digital Signage: How to Sell Digital Out-of-Home Against Other Media|
By Stephanie Gutnik
Director of Business Development, BroadSign
Digital out-of-home is everywhere — and people are looking. The displays are typically much larger than those of our mobile phones, commanding attention via sheer size, placement and (when done right) compelling creative.
To the delight of advertisers, the same displays are also 100 percent viewable and fraud-free, contributing to the projection that DOOH will command an 87 percent increase in importance to media planners over the next three years (DPAA).
Alas, to date, DOOH only receives a small percentage of global media spend; an allotment that has remained consistent over the years and has not enjoyed the same growth as digital and mobile categories. So how does the DOOH channel grab attention of brands, which shy away from spending on the medium?
Coaxing buyers to reallocate budget to an unfamiliar channel is a humbling act, from trying to get a foot in the doors of new contacts to teaching the value delivered when incorporating DOOH with other media. Despite the challenges, a brave bunch are already making these efforts and paving the way for the rest of the industry.
As BroadSign has extended its tech stack from a pure content management system to one that incorporates sales platforms for direct and programmatic workflows, I myself have been part of this movement. “The Case for Digital Signage” will share the best practices that have proven most effective in moving the needle with buyers of other media. A sneak peak of two points can be found below.
Speak Their Language
When it comes to educating brands and agencies about digital out-of-home, adaptation is the sell-side’s responsibility. It may not seem convenient to change the way one thinks about and sells their network, but change is necessary for smooth dialogue.
The minute I started speaking to buyers of digital and mobile channels, I realized I could no longer refer to the sell-side as “network operators” or “media owners.” Such terms would be met with blank stares or questions. Once I began referring to these players as “publishers,” it removed any friction or wasted time on translation.
Speaking the same language allows buyers to immediately view DOOH inventory more similarly to the other screens with which they are familiar. Think of it as an investment in customer service.
Sell Against, Pitch With
Digital out-of-home has a reputation for being a “last on, first off” tactic in campaigns. If there is extra money, throw it at the channel and see what happens. Should the budget shrink, DOOH is a quickly removed from the plan.
It has also been treated as a separate entity by specialist departments and agencies, given how much work goes into putting together and measuring a campaign. Each publisher has traditionally been dealt with individually, all having different availabilities, pricing, creative formats and reporting. Specialists took on the unique and arduous work that could be accomplished through a few clicks in other media.
Today, programmatic pipes allow DOOH inventory of various publishers to be accessed at once, in the same platform that buyers use to purchase the rest of their media. Educational efforts must be put in place to show that DOOH can be planned and analyzed in direct comparison to digital, mobile and TV.
As soon as DOOH can be sold against other media, it can divest its “rogue silo” status by demonstrating how it amplifies the reach and effectiveness of these channels. Pitch the way it plays nicely with others in an integrated, holistic campaign.
“The Case for Digital Signage” will also touch upon imperative key points related to measurement, sales channel conflict and transparency; all providing tools for salespeople and strategists to attract new advertisers, grow the industry’s share in media budgets and increase overall revenue.
Author Stephanie Gutnik will present Session 14 entitled, “The Case for Digital Signage: How to Sell Digital Out-of-Home Against Other Media,” at Digital Signage Expo 2018 on Wednesday, March 28 at 4 p.m. at the Las Vegas Convention Center. For more information on this or any educational program offered at DSE 2017 or to learn more about digital signage go to http://www.dse2018.com.
About the Author
Stephanie Gutnik, director of business Development at BroadSign, oversees the company’s global strategic partner and agency relationships. She previously ran BroadSign’s marketing department and was earlier employed at News Corp. Stephanie is an active committee member in out-of-home associations such as the DSF, DPAA, OAAA, IAB, Ad Club of New York and SAWA. Stephanie holds a Bachelor of Arts from McGill University and a MBA from Edinburgh Business School.Leave a Comment
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|JVC Debuts D-ILA 4K Projectors Aimed at Simulation|
JVC Visual Systems will introduce two Visualization Series projectors designed for the simulation market next week. The DLA‑VS4700 projector is native 4K resolution with e-shift technology (it can display up to 8K resolution using this pixel-shirt process), while the DLA‑VS4010NLG is JVC’s brightest simulation projector and provides 11 percent more vertical picture area than other 4K projectors, according to JVC.
Both three-chip D-ILA projectors feature their BLU-Escent technology, JVC’s solid-state, laser‑phosphor hybrid illumination system that’s spec’d at more than 20,000 projection hours. Each model also offers high contrast IR output, which is ideal for simulated NVG applications.
Available with fixed or zoom lenses, the DLA‑VS4700 offers 3000 lumens with greater than 12,000:1 contrast ratio. Its rugged chassis is designed for motion-based operations, and unlimited pitch and roll allow operation in any orientation. I/O terminals include four DisplayPort 1.2a, LAN, RJ45, RS232C, USB, mini wired remote and sync out. Other features include digital smear reduction via black frame insertion, 12-bit color bit depth and six-axis color management system. With 50Hz, 60Hz and 120Hz synchronous operation, the DLA-VS4700 supports various simulation generators in single, dual, quad stripe or quadrant mode.
Designed for simulations, immersive displays, museums and medical institutions, the DLA‑VS4010NLG displays 4096×2400 pixels and delivers 6000 lumens with greater than 10,000:1 contrast ratio. Compatible with a variety of fixed or zoom lenses, the DLA‑VS4010NLG offers 8-bit bit depth with single-link DVI and 12-bit color bit depth with dual-link DVI. Connectivity options include four DVI-D dual-link inputs, as well as Ethernet, USB and three RS232 ports.
The DLA-VS4010NLG will be available in December 2017 and the DLA‑VS4700 will be available in Spring 2018. Here are more details.Leave a Comment
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|ClearOne Debuts DIALOG 20 Wireless Mic System With Native Integration For CONVERGE Pro 2 Mixers|
ClearOne today announced that the recently shipping, small-form-factor DIALOG 20 wireless microphone system now features native compatibility with the ClearOne CONVERGE Pro 2 line of mixers.
The ability to natively integrate with CONVERGE Pro 2 mixers makes the DIALOG 20 the an interesting two-channel wireless microphone system. All current owners of the ClearOne DIALOG 20 wireless system will be able to upgrade and obtain native integration through an easy software update.
This new native integration feature utilizes ClearOne’s new P-Link (peripheral link), which allows for PoE (power over Ethernet), audio and control connections with ClearOne’s CONVERGE Pro 2 DSP mixers. ClearOne’s unique P-Link is what gives integrators the ability to connect to ClearOne’s peripheral devices such as the Beamforming Mic Array 2, DIALOG 20 Wireless Mic Receiver, USB Expander and GPIO Expander.
The DIALOG 20 is a two-channel professional digital wireless system with flexible powering and mounting options, plug and play installation and the ability to connect digitally to ClearOne CONVERGE Pro 2 DSP mixers. It also has standard audio and GPIO interfaces for any third-party audio mixer. It claims to deliver full audio bandwidth through gooseneck, boundary, belt-pack or handheld transmitters and can connect to any type of audio conferencing or reinforcement system.
Leveraging ClearOne’s frequency-hopping “spread” spectrum technology within the 2.4 GHz unlicensed spectrum, DIALOG 20 owns several inserting advantages over fixed-frequency transmission. Its design is inherently resistant to narrowband interference because it uses a pseudo-random sequence to switch frequency; this makes frequency-hopping signals extremely tough to intercept. The use of 128-bit AES encryption on each hopped frequency further secures the wireless audio transmission.
Here are all the tech specs.Leave a Comment
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|Marshall Expands Miniature Camera Line with USB-Powered Camera for Streaming and Collaborative Applications|
Marshall Electronics announces the release of a new addition to its line of miniature cameras for broadcast and ProAV, the CV502-U3 High-Definition USB POV Camera.
Designed for plug-and-play connectivity on any Mac, PC or Linux system supporting USB 3.0 input infrastructure, the CV502-U3 uses video capture drivers included with common computer software and soft codecs. Through the use of UVC 1.5, common teleconference and video capture programs can adapt best resolution and frame rate for optimal performance. Marshall also offers free downloadable software for manual adjustment and control where applications require it.
Using the same sensor and processor Marshall’s CV502, CV505 and CV565 miniature cameras, the CV502-U3 delivers up to 1920x1080p resolution at 60/59.94/50 frame rates. With a very low 0.2 lux (color) rating, Marshall says that the CV502-U3 captures accurate, sharp color images even under low-light conditions. The CV502-U3 ships with an ultra-wide 2.3mm 126° Angle-of-View (AOV) HD lens that is interchangeable to customize for specific applications. Marshall offers a wide assortment of lens options for a fully-customizable AOV and focal length per camera position within an installation.
Here are all the tech specs.Leave a Comment
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|Zoom with Alexa for Business: Meet Without Lifting a FingerToday at AWS re:Invent 2017, Amazon Web Services (AWS) announced Alexa for Business. Alexa for Business lets you use Amazon Alexa to voice-enable your workplace by providing the tools you need to manage Amazon Alexa devices, skills, and users at scale, and an API to build custom, context-aware voice skills for your organization. Zoom has collaborated with AWS to enable a conferencing use case. Let’s take a look at what Zoom with Alexa for Business can do for your conference rooms.
Zoom’s Zoom Rooms with Alexa for Business means that a user can start your meetings with a voice – no control panel required. Simply walk into the Zoom Room and say, “Alexa, start the meeting.” Amazon Alexa will confirm which meeting with a question like, “Do you want to join the meeting organized by Mike?” Once you say “Yes,” she will start the meeting. If you’d like to join another meeting and you know the meeting ID, instead of saying “Yes,” you say “No.” This will prompt Alexa to ask you the meeting ID, which you can say aloud to her.
Likewise, users of Polycom or Cisco traditional room systems can also easily host or join a Zoom meeting by using Cisco or Polycom skills via Zoom’s H.323/SIP Connector. Go here for more details.Leave a Comment
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|Prysm In Financial Trouble, Could Shut Down Early Next Year|
Prysm, the unified communications company headquartered out of San Jose, Calif., may be forced to shut down if it does not receive new investor funding by January 2018. Company representatives warned employees and state officials that it may be shutting down operations and laying off all its employees, with the closure happening on Jan. 21, 2018. Besides San Jose, Prysm has offices in Carmel, Ind., Chicago, Los Angeles, Atlanta, Dallas, New York City, Concord, Mass. and several international offices. It has over 400 employees.
On Nov. 22, Prysm submitted a WARN notification to the Indiana Department of Workforce Development that it will be forced to close if it does not acquire new funding, which it is actively seeking. Asaf Kharal, the company’s VP of legal matters, told the Indiana Business Journal that the company does not actually expect to close, the notice is a legal precaution and that it is in discussions with multiple investors at this time.
The company, founded in 2005 and showing its first laser phosphor displays in 2010, raised $100 million in funding in 2011. Prior to that, it had raised approximately $47.5 million in two prior funding rounds. Since its founding, Prysm has made several company acquisitions, including Anacore, which made a software-based platform for collaboration, and made a signficant pivot to become a combination hardware and software-based company that offered collaborative and communicative video wall solutions for enterprise solutions, instead of just a display company. It is currently priced per user, per month, with several packages available that include hardware in the monthly fees. Download Prysm’s corporate brief here.
Prysm told rAVe, in a statement echoing what Asaf Kharal told the Indiana Business Journal: On November 22, 2017, Prysm made a filing regarding possible changes to its personnel. This was a precautionary filing only and has been discussed with Prysm employees. Prysm is actively engaged in discussions with potential investors and partners to secure additional funding and no closures or personnel changes are planned at this time.
Prysm is here.Leave a Comment
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|Epiphan Video Launches Post-Production Cloud Service|
Epiphan Video announced their new post-production service, AV Studio. AV Studio is a SaaS product that streamlines post-processing of recorded video through remote operation and monitoring of simple on-site capture hardware. AV Studio doubles revenue for AV service companies by enabling ultra low-cost recording and post-production of live seminars and conference breakout rooms using cloud-based infrastructure.
AV Studio minimizes the total number of on-site personnel required for production of large numbers of video materials, including full-resolution ISO files and engaging PiP layouts.
AV Studio uses Epiphan’s Webcaster X2 product as the on-site capture appliance. Current Webcaster X2 owners can apply a free firmware upgrade to enable pairing to AV Studio. Leave a Comment
Here are all the details.
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|Bittree Launches ProStudio PS9625i Audio Patchbay Family|
Bittree’s latest introduction is the ProStudio 9625i 2×48 TT audio patchbay.
Like other ProStudio models, the PS9625i is designed specifically for pairing with transportable 500 Series modular chassis. Listing for $1,095, the ProStudio is in a 1RU rackmount form factor.
The PS9625i offers 96 TT (bantam) jacks in a high-density 2×48 configuration, with DB25 rear interfaces for Avid ProTools and Tascam connectivity. The unit’s metal front panel and sturdy, fully-enclosed, seven inch-deep chassis provide superior durability, while its full-frame jacks, gold cross-bar switching contacts and internal digital AES wiring deliver solid connectivity, lower noise, and the cleanest possible signal paths.
Circuit normalling, grounding and bussing on the PS9625i can be easily reprogrammed via internal, professional-grade shunts accessible by opening the top of the 7.6-pound units. Front designation strips over each row of jacks (‘over/over’ orientation) enable easy circuit identification. The designation strips can be reconfigured to ‘over-under’ orientation, revealing silk-screened numbering between the rows or augmented with an optional third strip.
The ProStudio 9625i is available now. Here are all the specs.Leave a Comment
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|Attero Tech Ships AES67 Networked Audio Products|
Attero Tech is now shipping its recently-announced line of AES67 networked audio endpoint products.
Built from the ground up, these AES67 products enable Attero Tech’s innovative audio connectivity technologies to interface with the AES67 enabled Q-SYS Platform from QSC. The new AES67 enabled products are also designed for interoperability with all Dante AES67-enabled technologies, providing maximum flexibility for systems leveraging AES67 as a bridge between modern audio networking platforms.
In addition to basic audio interoperability, all Attero Tech endpoints will offer control integration into Q-SYS Designer software using Q-SYS plug-ins, developed and supported by Attero Tech. Some of these plug-ins are already shipping with Q-SYS Designer v6.2, with additional plug-ins made available through Attero Tech’s customer portal for download.
Attero Tech’s new plug-ins provide the ability to configure parameters, including preamp controls and I/O levels, routing configurations, and device status updates. Real-time control of Attero Tech product parameters can be easily added to Q-SYS native touchscreen controllers and other Q-SYS enabled software user control interfaces, eliminating the need to integrate and program costly third-party controllers.
Attero Tech’s AES67 solutions offer 48kHz, 24-bit uncompressed digital audio with 1-millisecond end-to-end latency and system-wide sample synchronization, support for PTPv2 master or slave operation and SAP (Session Announcement Protocol) based stream identification for use with applications supporting SAP Stream Discovery (Dante Controller, Q-SYS Designer, unIFY Control Panel v3.0 and greater).
Available now and included with Q-SYS Designer v6.2 are plug-ins for Attero Tech’s audio wall plate and flange mount products, including:
- unA6IO: AES67 Networked Audio Wall Plate – 4×2 Multi I/O
- unAX4I: AES67 Networked Audio Wall Plate – 4×2 Mic/Line I/O (4 Mic)
- unAX2IO+ : AES67 Networked Audio Wall Plate – 4×2 Mic/Line I/O (2 Mic)
- unA6IO-BT : AES67 Networked Audio Wall Plate – 4×2 Multi I/O with Bluetooth
- unAIO2x2+ : AES67 Networked Audio Interface – 2×2 Mic/Line I/O
Here are the details.Leave a Comment
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|DisplayNote Technologies Launches Montage as a Software-First Wireless Presentation System|
DisplayNote Technologies announces an update to Montage which sees the product available as a software only solution. This update includes a new streaming protocol, a cloud based management portal, and enhanced security and network features. Designed for the meeting spaces of large enterprises, Montage allows multiple users, whether they’re in room, remote or on separate networks to wirelessly cast content from their device to a main meeting room screen without the need for additional hardware.
Available as Windows or Android software, Montage can now be deployed securely onto hardware that typically exists meeting spaces, such as mini PCs, compute sticks, fixed PCs or flat panels. If no hardware end point is available Montage can be deployed and delivered on its own hardware.
Users can connect with any device with client apps for Windows, Web, iOS, Android and Airplay support.
In addition, DisplayNote claims the Montage has better video performance, attendees on guest networks or connecting remotely can share content in the exact same way as those on the corporate network and now attendees can connect via Web, Windows, native iOS, native Android and Airplay. All inbound and outbound data from our backend layer is encrypted and transmitted over TLS or DTLS with 2048-bit asymmetric encryption and 256-bit symmetric encryption using certificates from third party credited authorities. Montage uses a combination of both Azure and Amazon services to provide a resilient and redundant backend.
Here are the details.Leave a Comment
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|Christie Expands D Series, Its 3LCD Value Line|
Christie is expanding its D Series lineup with three new value-priced single-lamp models, which are available with up to 8100 ISO lumens and both WUXGA (1920×1200) and HD (1920×1080) resolutions.
The new Christie D Series projectors offer 65,000:1 contrast ratio, 3,000 hours of lamp life, and easy integration – designed for higher education, business, museums, houses of worship, government facilities and selected rental and staging venues where they seamlessly integrate into any environment.
The new LWU720i-D, LWU620i-D and LHD720i-D projectors are lamp-based projectors.
The new Christie D Series models come with a three-year parts and labor warranty and ship in December 2017. Here are the details.Leave a Comment
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|Extron Introduces Compact Two-Channel Dante Audio Interface|
Extron Electronics just launched the new AXI 02 AT, a compact audio interface that extracts two channels from a Dante audio network. This 1/8 rack width Dante audio interface provides two channels of output to devices without Dante connectivity. It features two line level analog outputs and a mirrored two-channel S/PDIF output. The AXI 02 AT interfaces with any Dante-equipped audio device, such as an Extron DMP 128 Plus C AT, over a standard local area network and is powered through PoE. The AXI 02 AT is also compatible with Extron Rack Shelves and ZipClip mounting solutions.
“Dante is the preferred audio networking solution deployed by AV integrators across all professional AV environments,” says Casey Hall, vice president of world wide sales and marketing for Extron. “The AXI 02 AT provides a compact, cost-effective solution for taking two channels from the Dante network and providing the signal to local devices.”
Dante enables audio system scalability over a local area network using standard Internet protocols. The family of Dante-enabled products from Extron work together as part of a complete networked audio system solution and integrate with other Dante-enabled products to create efficient, scalable system designs. They accommodate a wide range of audio routing needs in a variety of applications.
All the specs on the AXI 02 AT are here.Leave a Comment
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|VESA Defines New Standard to Help Speed PC Industry Adoption of HDR in Laptop and Desktop MonitorsThe Video Electronics Standards Association (VESA) today announced it has defined the display industry’s first fully open standard specifying high dynamic range (HDR) quality, including luminance, color gamut, bit depth and rise time, through the release of a test specification. The new VESA High-Performance Monitor and Display Compliance Test Specification (DisplayHDR) initially addresses the needs of laptop displays and PC desktop monitors that use liquid crystal display (LCD) panels. The first release of the specification, DisplayHDR version 1.0, establishes three distinct levels of HDR system performance to facilitate adoption of HDR throughout the PC market. HDR provides better contrast and color accuracy as well as more vibrant colors compared to Standard Dynamic Range (SDR) displays, and is gaining interest for a wide range of applications, including movie viewing, gaming and creation of photo and video content.
VESA Certified DisplayHDR brand logos representing three distinct levels of HDR system performance.
VESA developed the DisplayHDR specification with the input of more than two dozen active member companies. These members include major OEMs that make displays, graphic cards, CPUs, panels, display drivers and other components, as well as color calibration providers. A list of participating companies is available here.
DisplayHDR v1.0 focuses on LCDs, which represent more than 99 percent of displays in the PC market. VESA anticipates future releases to address organic light emitting diode (OLED) and other display technologies as they become more common, as well as the addition of higher levels of HDR performance. While development of DisplayHDR was driven by the needs of the PC market, it can serve to drive new levels of HDR performance in other markets as well.
The specification establishes three HDR performance levels for PC displays: baseline (DisplayHDR 400), mid-range (DisplayHDR 600) and high-end (DisplayHDR 1000). These levels are established and certified using eight specific parameter requirements and associated tests, which include:
- Three peak luminance tests involving different scenarios — small spot/high luminance, brief period full-screen flash luminance and optimized use in bright environments (e.g., outside daylight or bright office lighting);
- Two contrast measurement tests — one for native panel contrast and one for local dimming;
- Color testing of both the BT.709 and DCI-P3 color gamuts;
- Bit-depth requirement tests — these stipulate a minimum bit depth and include a simple visual test for end users to confirm results;
- HDR response performance test — sets performance criteria for backlight responsiveness ideal for gaming and rapid action in movies by analyzing the speed at which the backlight can respond to changes in luminance levels.
For more information on the open DisplayHDR specification and test tool, go here.Leave a Comment
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|Sharp Launches Ultra-Thin Bezel 55″ PN-V550A MonitorSharp expands its PN-V video wall series with the launch of its 55″ Class (54.6″ diagonal) PN-V55 0A LED ultra-slim bezel professional monitor. With a bezel-to-bezel width of just 3.5 millimeters, the PN-V550A features Sharp ’s Uniform Color Calibration Technology (UCCT).
The PN-V550A monitor is native HD (1920×1080) resolution with a brightness spec of 500 cd/m2 designed for digital, signage and video wall applications. Sharp says their video walls are easy to assemble and control via RS232C or the network. Four monitors set up in a 2×2 configuration, for example, is 4K (3840×2160 pixels), equivalent to a 110″ Class (109.2″ diagonal) screen. Optional Mirror Frames in video walls help lessen the visible lines between monitors by reflecting images of the display content. Here are the details.Leave a Comment
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|Optoma Intros New Line of High Brightness Projectors for Classroom and Corporate Environments|
Optoma today announced five new projectors designed to bring high brightness into classrooms, corporate boardrooms and multipurpose offices: the WU465, EH465, EH460ST, W460 and X460.
The Optoma WU465 and Optoma EH465 are WUXGA (1920×1200) and 1920×1080 HD resolution projector spec’d at 4,800 lumens of brightness, a 20,000:1 contrast ratio and a 1: 1.5x zoom ratio. Pricing is $1,299 and $1,199, respectively.
The Optoma EH460ST is 1920×1080 HD resolution and also spec’d at a 20,000:1 contrast ratio but at 4,200 lumens. It’s priced at $1,099.
The Optoma W460 and Optoma X460 are WXGA (1280×800) and XGA (1024×768) resolution respectively, are also 20,000:1 contrast ratio and have a 1:1.2x zoom. The Optoma W460 is spec’d at 4,600 lumens of brightness, and the Optoma X460 4,500 lumens and they are available for $849 and $799, respectively.
All of the new Optoma 460 and 465 models feature two HDMI inputs (with MHL as well as VGA-in/out, audio-in/out, RJ45, USB reader and RS232C. These projectors also provide both USB display screen mirroring and wireless screen mirroring capabilities for Android, iOS, PC, Mac OS X and Windows devices.
Here are all the more detailed specs.Leave a Comment
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|Altinex Debuts TNP327 and TNP327C Interconnect Boxes|
Altinex just launched the TNP327 and TNP327C Tilt ‘N Plug tabletop interconnect boxes. Available in both standard and custom configurations, the TNP327 is designed for mounting into tables, podiums or other furniture as part of a presentation system. Inputs are accessed by pushing down on the top cover, allowing the unit to tilt open. The inputs are hidden by pressing down on the top cover until the latching mechanism engages. In its closed position, the top panel lies nearly flush with the table’s top — held in place by the latching mechanism.
In its stock configuration, the new Altinex TNP327 offers dual 12-amp grounded AC sockets, along with two RJ45 network connectors, two USB connectors and two HDMI pass-through cables. The passive cables are six feet in length and are bundled together for organized cable management. The power cable is split to deliver power to both outlets on the tabletop from a single AC plug.
The Altinex TNP327 Tilt ‘N Plug interconnect box is available now at $425 and $475 for custom configurations of the TNP327C. More information is here and here.Leave a Comment
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|Delta Launches Indoor LED with new FE Series Family|
Delta Display Solutions’ new FE Series Fine Pitch Indoor LEDs are designed for high ambient light environments and come in 1.26, 1.58, 1.9 and 2.5mm pixel pitches. And Delta now offers the LED cabinets in pre-configured sizes ranging from 110” to 220” in full HD and 220” up to 440” in UHD resolution. The fine-pitch pixels choices and size configurations accommodate a wide range of viewing distances and applications. Each is in an exact 16:9 aspect ratio, which fits standard content supplied via many sources.
The aluminum die-cast frame is designed so that each LED module attaches magnetically to the cabinet.
- Each individual cabinet has a 16:9 aspect ratio with a 27″ diagonal
- Full-HD configurations available in 110”, 137”, 165” and 220” diagonal
- UHD configurations available in 220”, 275”, 330” and 440” diagonal
- Front installation options
- Certified UL, CB, CE, FCC, CCC
Delta’s FE Series of indoor LED Display Systems start from 75,000 EUR, not including installation. Here are the details.Leave a Comment
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|Gefen Ships 4K Scaler|
Gefen from Core Brands today announced that its 4K 600 MHz 1:2 Scaler with EDID Detective and Audio-De-Embedder (EXT-UHD600A-12-DS) is now shipping. Gefen says that it has independent scalers built into each of its two HDMI outputs and one output can downscale a 4K 600 MHz signal to 1080p while the other can upscale an HD signal to 4K Ultra HD 600 MHz. In addition to its scaling and splitting capabilities, the unit also features advanced EDID management with built in, pass-through and user EDID capabilities. Gefen claims the scaler has the capability to handle 4096×2160 to 60 Hz 4:4:4 and 4K Ultra HD 3860×2160 to 60 Hz, 4:4:4 — both at 10-bit color — with HDR-10.
The new 1:2 scaler also de-embeds audio from HDMI, and outputs it as L/R analog and TOSLINK Optical Digital Audio (2 channel LPCM, and up to 5.1 channels of Bitstream). Multichannel digital audio includes 7.1 channels of LPCM and HBR (High Bit Rate) digital audio formats, such as Dolby Atmos, Dolby TrueHD, DTS:X and DTS-HD Master Audio are passed through to both HDMI outputs.
The new Gefen scaler also supports 1080p Full HD, WUXGA (1920×1200 to 60 Hz), 3DTV (1080p) and 12-bit Deep Color (1080p).
Here are the details.Leave a Comment
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For all you REGULAR readers of rAVe AVBuyers.Club out there, hopefully you enjoyed another opinion-packed issue!
For those of you NEW to rAVe, you just read how we are — we are 100 percent opinionated. We not only report the news and new product stories of the ProAV and HomeAV industries, but we stuff the articles full of our opinions. That may include (but is not limited to) whether or not the product is even worth looking at, challenging the manufacturers on their specifications, calling a marketing-spec bluff and suggesting ways integrators market their products better. But, one thing is for sure, we are NOT a trade publication that gets paid for running editorial or product stories. Traditional trade publications get paid to run product stories — that’s why you see what you see in most of the pubs out there. We are different: we run what we want to run and NO ONE is going to pay us to write or say anything good (or bad).
To send me feedback, don’t reply to this newsletter. Instead, write directly to me at firstname.lastname@example.org or for editorial ideas, Editor-in-Chief Sara Abrons at email@example.com.
A little about me: I graduated from Journalism School at the University of North Carolina at Chapel Hill (where I am adjunct faculty). I’ve been in the AV industry since 1987 where I started with Extron and eventually moved to AMX. So, I guess I am an industry veteran (although I don’t think I am that old). I have been an opinionated columnist for a number of industry publications and in the late 1990s I started the widely read KNews eNewsletter (the first in the AV market) and also created the model for and was co-founder of AV Avenue, which is now known as InfoComm IQ. rAVe [Publications] has been around since 2003, when we launched our original newsletter, rAVe ProAV Edition.
rAVe ProAV Edition is our flagship newsletter with what we believe is a reach of virtually everyone in the ProAV market. rAVe HomeAV Edition, co-published with CEDIA and launched in February 2004, is, by far, the largest ePub in the HomeAV market. We added rAVe Rental [and Staging] in November 2007, rAVe ED [Education] in May 2008 and then rAVe DS [Digital Signage] in January 2009. We added rAVe GHGav [Green, Healthcare & Government AV] in August 2010 and rAVe HOW [House of Worship] in July 2012. rAVe Radio, our podcast network, was launched in 2012. AVBuyers.Club, our first publications targeted at end users, launched in May 2015. You can subscribe to any of those publication or see ALL our archives by going to: http://www.ravepubs.com
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